Tournament Rules

  1. All tournament member MUST join the Distantreplay.org Yahoo Group
  2. Opponents must contact each other via e-mail or IM and alert the league when their game is scheduled to be played
  3. In case of scheduling conflict please alert the league, so we can get a proxy coach(s).
  4. All games must be properly logged onto the Distantreplay.org Calendar, so it becomes part of our online schedule & reminders can be sent.
  5. All game files must be e-mailed to the league (ncaa@distantreplay.org) or uploaded to our Yahoo Group upon completion of every game.

Game Rules

  1. There is to be a 30 second play clock set for every game.  If the clock has not been set it must be turned on immediately after one player notices that it has not been turned on.  There is no penalty assessed.
  2. Sportsmanship is required.  Congratulate your opponent on a good game and wish them luck before the game.  Do not whine about how the game engine has robbed you of victory.  The game engine, no matter how flawed it is, does not discriminate against either team.  As the song say, "you take the good, you take the bad and there you have...the facts of life".  Deal with it and move on !
  3. All games are played with NO HOME FIELD ADVANTAGE.  Each round will have a specific Bowl Stadium chosen as the host field.  If the game has started and a neutral field has not been chosen or the Home Field box was not unchecked, the game will have to be re-started from the beginning.

4th Down Rules

  1. You can NOT go for it on 4th down if you are on your side of the field unless:
  1. There is 10 minutes or less left in the game
  2. Your team is down by 21 or more points at any time during the game
  3. You have the ball on your opponents side of the field (50 yard line on in).

Failure to follow the 4th down rule results in the following:

Trick Play Rules

  1. You are allowed to use 4 trick plays per half (maximum).  Option is NOT considered a trick play if your team ran it.  Please let us know before your games if you feel your team qualifies for this Exemption.  If you don't, you will be restricted to using it as a trick play.
  2. QB Kneel, Take Safety and Over the top are NOT considered Trick Plays and can be used an unlimited amount of times.

Failure to follow the Trick Play Rule results in the same penalties as violating the 4th down rule.

Minimum of 2 Active QB's Rule

  1. Every team will start each game with 2 healthy quarterbacks..
  2. If a team has only one healthy quarterback, the injured quarterback with the shortest remaining time left will be un-injured and marked not available.
  3. This player can only be used if all other remaining quarterbacks are injured during a game.
  4. In that case, the inactive quarterback can be activated and used in that game.
  5. This rule prevents teams from not having any QB's available for use because of injury.

Hurry Up Offense Rule

Abuse of the Hurry Up PACE will not be tolerated.  Hurry Up is defined as utilizing the VERY FAST HURRY UP mode.  Hurry up can be used in the following scenarios:

  1. If your team is down by 21 or more points at any point in the game you can use Hurry Up without any penalty even if you bring the score under 21.
  2. The last 5 minutes of the 1st half
  3. The last 10 minutes of the 4th quarter

Game Clock, Display & Home Field

  1. Game clock MUST be on at all times and set to 30 seconds at all times
  2. Display MUST be set to show player ratings at all times.
  3. Home field advantage is set to to off.
  4. The home stadium will be the host stadium corresponding to the "Bowl bracket" your team is in
  5. The Final 4 will be played at the Rose Bowl.